Has Men of War maintained the severe difficult of its predecessors (short answer: yes)? Will the multiplayer aspect of the game make up for this (short answer: yes)? Men of War has been out for about four months in Russia, but it’s finally gotten it’s English on and arrived on domestic shores. Well, the series is back five years later with a sequel to the sequel Faces of War (which, unfortunate for the game, came out the same week as Company of Heroes…oopsy!). I tried out the demo of this tactical game (no resource collection, just units) when it came out in 2004 and decided it was extremely tough, and that was the end of my experience with Soldiers: Heroes of World War II. One of the many (many (many)) World War II strategy games to come across the vast expanse of the Internet was Soldiers: Heroes of World War II.
What say you? Direct control of units, realistic mechanics, and enjoyable multiplayer makes this World War II strategy game stand out despite the outrageously difficult campaign: 7/8 The Not So Good: Difficult linear unoriginal campaign, no AI bots for skirmish games or dropped players online, laughably bad voice acting The Good: Realistic ballistics and damage, direct control of units is fun and useful, robust multiplayer with numerous modes and options, slightly customizable interface, nice graphics, supports mods Men of War, developed by Best Way and Digitalmindsoft and published by 1C Company and Aspyr Media on Gamer’s Gate.